Machinarium 2: Josef’s Journey Continues After 17 Years

I still remember the first time I laid eyes on Machinarium. It was 2009, and I was immediately captivated by its hand-drawn charm, its melancholic yet hopeful atmosphere, and of course, its lovable robot protagonist, Josef. Fast forward to 2026, and I’m sitting here with goosebumps because Amanita Design has finally announced a proper sequel. And let me tell you, it feels like reuniting with an old friend.

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A Story Worth Waiting For

The original Machinarium was more than just a point-and-click adventure. It was a work of art. The game followed Josef, a robot who was thrown onto a scrapheap, only to fight his way back to the city to save his girlfriend, Berta. It was a simple premise, but the execution was flawless. The puzzles were clever, the world was richly detailed, and the music by Tomáš Dvořák (Floex) still gives me chills. Over the years, it was ported to almost every platform imaginable, so basically everyone has had a chance to experience its magic. And now, after 17 years, Amanita Design is ready to continue the story.

The announcement came with a heartfelt quote from the studio:

Some stories end. Others are waiting to return.

In 2009, Josef the robot was thrown onto a scrapheap and found his way back into the city to save his girlfriend Berta. Now, they are searching for a new home. Where the road leads, and who they might meet along the way… you’ll find out soon.

That last line, ‘you’ll find out soon,’ has me on the edge of my seat. I mean, come on, how can you not be excited?

The Dream Team Reassembles

What makes this sequel even more special is that the original team is back together. Amanita Design didn’t just hand this off to a new group; they dusted off their toolboxes and got the band back together. Here’s who’s returning:

  • 🔧 Jakub Dvorský as Game Director

  • 🎨 Adolf Lachman creating handcrafted backgrounds and characters

  • 🌀 Václav Blín bringing it all to life with his charming animations

  • 🎵 Tomáš Dvořák (Floex) composing the soundtrack

The team is bigger and more experienced, but according to the studio, they’re still full of love for the world of Machinarium. That love is palpable in every frame of the original, and I have no doubt it will shine through in the sequel. The game might be a machine, but it has a heart, and that heart is beating stronger than ever.

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What We Know So Far

Honestly, we don’t know much about the plot yet, but that’s okay. The teaser quote tells us that Josef and Berta are now searching for a new home. Where will they go? Who will they meet? The possibilities are endless. The official website has released a few screenshots, and they look absolutely gorgeous. The hand-painted backgrounds are as detailed as ever, and Josef’s expressive animations are sure to tug at your heartstrings.

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I’ve always admired how Amanita Design creates worlds that feel alive. The city in Machinarium wasn’t just a backdrop; it was a character in itself, with its rusty pipes, quirky inhabitants, and hidden secrets. If the sequel expands on that, we’re in for a treat.

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How You Can Help

Amanita Design is asking fans to support the game by wishlisting and following it on Steam. They also encourage spreading the word to friends and sharing the announcement trailer. Since I can’t share links here, just head over to Steam and search for ‘Machinarium 2.’ Trust me, it’s worth it. And if you haven’t played the original yet, now is the perfect time. The first Machinarium is 80% off on Steam until October 15. That’s a steal for one of the best indie games ever made.

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My Hopes and Dreams

As a longtime fan, I have a few hopes for the sequel. I want more of Floex’s hauntingly beautiful music. I want puzzles that make me think but never frustrate. And I want to see Josef and Berta finally find happiness. But more than anything, I want that same sense of wonder I felt in 2009. The world has changed a lot since then, but Machinarium’s charm is timeless.

The studio says there’s a lot they aren’t ready to show yet, but that won’t be the case for long. I’ll be here, waiting patiently. Just like Josef waited for Berta. Some stories end, but others are just beginning. And I, for one, can’t wait to see where this road leads.

So, are you excited for Machinarium 2? I know I am. Let me know in the comments below—well, you can’t comment here, but you get the idea. Spread the word, wishlist the game, and let’s make this sequel a success. After all, every robot deserves a happy ending.

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